Dobot Vision Auto-Correcting Item Angle, what flows to use?


Hi, I’ve been experimenting where MG400 or any other dobot robot Auto-Correct item angle in Dobot Vision like this video example
, but I wasn’t able to make it work properly, it works if item is near 90° or 180° but end result is placed incorrectly if its originally like 45°. I can do x,y,z but struggle with rotation/angle. What flows can i use to simulate the video? any guide/tips to use these flows?.